This course introduces the play-centric design process and theory relating to the design of Serious games. A Serious game is a game designed for a primary purpose other than just entertainment, such as education, behavioural change, or raising awareness. You will work in teams to design your own Serious board, card, tabletop or other non-digital games from the initial concept, to playable Serious game prototypes and then demonstrate them to a panel. The process and theory underpinning the design of board, card and tabletop games also applies to video games.
- Semester of offer: *
- Sippy Downs: Semester 1, Semester 2
- Student contribution band:
- Band 2
- Tuition fee:
- Mathematics,Statistics,Computing,Built Environment,OtherHlth:
- Census date:
- Academic Calendar
- Class Timetable:
- View class timetables for this course
* Semester of offer is subject to change.
SGD100 Course Outline Semester 1, 2017 (PDF 211KB) Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.
For PDF documents you must have the free Adobe Acrobat Reader, which can be downloaded from the Adobe Download page.