SGD103 Serious Digital Game Design

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SGD103 Serious Digital Game Design

Breadcrumbs

In this course you use the play-centric design process to design, create, and playtest serious video games in small, interdisciplinary teams. You will work in teams to design your own serious video game slice from initial concept to a playable serious game prototype, and then demonstrate it to a panel. A serious game is a game designed for a primary purpose other than just entertainment, such as education, behavioural change, or raising awareness.

Other information

Prerequisite:
SGD100
Corequisite:
SGD102
Semester of offer: *
  • Sippy Downs: Semester 2
Units:
12.00
EFTSL:
0.125
Student contribution band:
Band 1
Tuition fee:
Clinical Psych, Foreign Languages, Visual & Performing Arts:
Census date:
Academic Calendar
Class Timetable:
View class timetables for this course

* Semester of offer is subject to change.

Course outline

SGD103 Course Outline Semester 2, 2017 (PDF 495KB) Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.

For PDF documents you must have the free Adobe Acrobat Reader, which can be downloaded from the Adobe Download page.

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