In this course, you will learn the skills necessary to design, create, playtest and analyse serious video games, in small, interdisciplinary teams. This course lays the foundations for further studies in serious game design and analysis, introducing key concepts such as game based learning, level design, game theory, prototyping, and the iterative development process, all within the context of serious video game design.
- Semester of offer: *
- Sippy Downs: Semester 1
- Student contribution band:
- Band 1
- Tuition fee:
- Clinical Psych, Foreign Languages, Visual & Performing Arts:
- Census date:
- Academic Calendar
- Class Timetable:
- View class timetables for this course
* Semester of offer is subject to change.
SGD120 Course Outline Semester 1, 2017 (PDF 201KB) Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.
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