SGD230 Game Art: Virtual Environments

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SGD230 Game Art: Virtual Environments

Breadcrumbs

As a Virtual Environmental Artist, you will construct complete virtual areas, with sub-areas and sub-components, using multi-disciplined methods. This process is based on industry practice, mimicking the operations of a game studio employee. You will be involved in the researching, referencing, and individual/group critiquing of your produced environment.

Other information

Prerequisite:
SGD101
Semester of offer: *
  • Sippy Downs: Semester 1
Units:
12.00
EFTSL:
0.125
Student contribution band:
Band 2
Tuition fee:
Mathematics,Statistics,Computing,Built Environment,OtherHlth:
Census date:
Academic Calendar
Class Timetable:
View class timetables for this course

* Semester of offer is subject to change.

Course outline

SGD230 Course Outline Semester 1, 2017 (PDF 203KB) Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.

For PDF documents you must have the free Adobe Acrobat Reader, which can be downloaded from the Adobe Download page.

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