USC stages 48-hour jam for anyone who’s game

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USC stages 48-hour jam for anyone who’s game

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USC Serious Games students Cailean Congedo and David Page

10 July 2017

Game developers will be gathering in numbers on the Sunshine Coast this weekend for a 48-hour ‘game jam’ that has been organised by USC.

This high-energy event, called #SunJam, will begin at 6pm on Friday 14 July, and will see dozens of participants form teams and then develop games from concept to play-ready prototypes by Sunday night.

Event organiser and USC Associate Lecturer in Serious Games Vikram Saran said participants would be given a theme around which games must be based, but the formats and storylines were open to interpretation.

Many of those taking part will be university students and industry professionals and the platforms are likely to include computer, console, virtual reality and even board games.

“A Game Jam is really a creative enterprise,” Mr Saran said. “There’s a little bit of competitiveness, but there’s also a lot of collaboration and people helping each other out.

“We’d like to have a good mix of students and professionals from the games world to show the students what the industry is capable of, as well as to show the industry how we’re training up our students.”

Mr Saran said #SunJam would be held at Mountain Creek State High School and was likely to attract games enthusiasts from a broad range of backgrounds.

“You don’t have to be a programmer,” he said. “The four main specialities within Serious Games at USC are coders, artists, designers and writers, but people from outside those fields are very welcome.

“In the first few hours of the event, they’ll sketch out a storyline and develop an idea of what the player will do, and from then on, it’s all about creating a working version and polishing it.”

#SunJam is a fully catered event, which costs $50 per participant. The USC-run event is supported by Sunshine Coast Council, Well Placed Cactus and Mountain Creek State High School.

USC introduced Australia’s first Bachelor of Serious Games in 2016. ‘Serious games’ apply the principles of games and play to matters outside of leisure and recreation, such as healthcare, education and marketing.

For more details about #SunJam, go to www.picatic.com/sunjam

— Terry Walsh

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