This course, along with SGD304 forms a two-semester long game design and development project which is the culmination of the Serious Games program and the major in Serious Game Design. This course requires you to synthesise and apply knowledge relevant to serious game design in an applied, self-directed project. You will work in small teams to design and produce a functional game, leveraging game design theory and appropriate design principles and tools. The project will be negotiated with the course coordinator. You are encouraged to work on an identified real world project if possible.
- Semester of offer*:
- Sunshine Coast: Semester 2
- Student contribution band:
- Band 1
- Census date:
- Academic Calendar
- Class Timetable:
- View class timetables for this course
* Semester of offer is subject to change.
Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.