This course examines games through the lens of learning theories, and explores ways that both learning games and entertainment games can teach and inform players. You will learn to design learning games that are entertaining, but also grounded in theory. You will play, analyse, and evaluate games, as well as develop a concept and prototype for a digital game or design learning experiences around an existing game. This course is useful for those who wish to design games to persuade, inform, teach or change behaviour. It is also useful for those who wish to use games for teaching or training purposes.
- Semester of offer: *
- Sunshine Coast: Semester 1
- Student contribution band:
- Band 2
- Tuition fee:
- Mathematics,Statistics,Computing,Built Environment,OtherHlth:
- Census date:
- Academic Calendar
- Class Timetable:
- View class timetables for this course
* Semester of offer is subject to change.
SGD200 Course Outline Semester 1, 2018 (PDF 829KB) Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.
For PDF documents you must have the free Adobe Acrobat Reader, which can be downloaded from the Adobe Download page.