This course examines the role of the game designer by introducing participants to the fundamental skills and knowledge associated with contemporary game design and production. You will gain an understanding of the critical concepts related to gameplay design through the analysis and creation of both tabletop and digital games. Designing games involves rapid prototyping, teamwork and an understanding of gameplay systems and mechanics. You will demonstrate knowledge of these skills through the design and production of games from initial concept to playable prototypes.
- Semester of offer Subject to change
- Sunshine Coast: Semester 1
- Moreton Bay: Semester 1
- Online: Semester 1
- Student contribution band
- Band 2A
- Tuition fee
- 2.2A: Computing, Built Environment, Other Health
- Census date
- Academic Calendar
- Class timetable
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Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.