This course examines the theoretical concepts of game design through the lens of experimental practice. In response to a theme, you will work individually to develop unique ways of interacting with gamespaces by rapidly prototyping a series of game ideas. Through focused experimentation, you will create, apply and critique game designs, gameplay and game technology in a variety of contexts and genres.
- Semester of offer Subject to change
- Sunshine Coast: Semester 1
- Online: Semester 1
- Student contribution band
- Band 2
- Tuition fee
- 3-2: Mathematics,Statistics,Computing,Built Environment,OtherHlth
- Census date
- Academic Calendar
- Class timetable
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Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.