SGD211 Game Art: Characters & Vehicles - University of the Sunshine Coast, Queensland, Australia

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SGD211 Game Art: Characters & Vehicles

This course focuses on Game-ready Art, following on from SGD101 Game Art 1. You will learn how to design and create a character, a device, and a vehicle. You will learn how to solve real-world problems, improvise, and finish your professional assignments on time, in the correct format and with flair. You will present your projects in a professional manner with integration strategies in mind. Written, visual, and oral communication skills will be employed to explain your work.

Course detail

Semester of offer Subject to change
  • Sunshine Coast: Semester 2
Units
12.00
EFTSL
0.125
Student contribution band
Band 1
Tuition fee
Clinical Psych, Foreign Languages, Visual & Performing Arts:
Census date
Academic Calendar
Class timetable
View class timetables for this course

Course outline

SGD211 Course Outline Semester 2, 2020 (PDF 250KB)

Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.