SGD102 Introduction to Games Scripting

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SGD102 Introduction to Games Scripting


In this course, you will learn the basics of scripting within industry standard game engines. By the end of the course, you will have a knowledge how modern game engines function, and how to develop basic gameplay using the Blueprint Visual Scripting language in the Unreal Engine. You will learn to prototype games quickly and how to communicate effectively with programmers on your team.

Other information

Semester of offer*:
  • Sunshine Coast: Semester 2
Student contribution band:
Band 2
Census date:
Academic Calendar

* Semester of offer is subject to change.

Course outline

SGD102 Course Outline Semester 2, 2019 (PDF 239KB)

Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.

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