Demystifying the Dark Arts | UniSC | University of the Sunshine Coast, Queensland, Australia

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Demystifying the Dark Arts

Marketing and branding essentials for video game developers

Topics covered include:

  • Exploring the marketing essentials needed for success.
  • Learning how to create effective marketing communication content.
  • Developing an appropriate brand for your studio and games.

Marketing is so much more than just advertising. It involves research, customer relationships, branding and all of the other activities that create value for both your studio and your players. This workshop, co-presented by a game design and a marketing expert, will demystify marketing and provide practical marketing and branding strategies for video game developers. By the end of this three-hour workshop, participants will have an understanding of how to build an effective marketing base for their studio ranging from developing a brand identity to crafting a value proposition.

Register your place

Individual module: 3-hour module

Cost: A$120

Prices are in Australian dollars and GST exempt

For further information or if you would like to register your interest, please contact the Personal, Professional and Corporate Development Hub


Tel: +61 7 5430 1144

Module dates

Date: TBA
Time: 3 hours
Location: Online




Meet the presenter

Dr Jacqueline Burgess is an award-winning educator and researcher, who is a Lecturer in International Business and the Program Coordinator of the Bachelor of Business in the School of Business and Creative Industries at the University of the Sunshine Coast, Queensland, Australia. She has taught numerous marketing and international marketing courses at the undergraduate and postgraduate level, and she regularly collaborates with various small, national and multinational businesses including video game developers and publishers. Her research has been published by numerous prestigious academic journals and covered by local, national and international news outlets.



Meet the presenter

Dr Alexander Muscat is a video game developer, educator, and researcher based at the University of the Sunshine Coast (UniSC). He is also the Game Design Study Component Coordinator and is responsible for the Game Design Major and Minor Coordination. In addition, with assistance from VicScreen, Alexander is developing the perceptual puzzle game Site Unseen. This work expands on Alexander’s previously award-nominated experimental game WORLD4. Alexander’s expertise merges theory, design, and practice and he regularly organises events including game jams, esports competitions and conferences, and shares his knowledge at academic and industry events worldwide.


"I can't speak highly enough about Jacqueline’s ability to encourage and motivate participants."

"Jacqueline’s positive attitude and passion for the subject matter made me feel inspired and motivated to learn. Her support was instrumental in building my confidence and pushing me to reach far beyond my comfort zone. Thank you for being an amazing mentor and educator!"

"I felt supported by Jacqueline and always encouraged to push the boundaries of my comfort zone and think outside of the box."

"Alex broadened my horizons in workshops, and I found everything very practical and easy to understand."