SGD300 Experimental Games Programming - University of the Sunshine Coast, Queensland, Australia

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SGD300 Experimental Games Programming

This course extends on the advanced skills and expertise of games programming acquired in SGD40. This course examines the theoretical concepts of gameplay programming through the lens of experimental practice. In response to a theme, you will work individually to develop unique ways of interacting with gamespaces by rapidly prototyping a series of game ideas. Through focused experimentation, you will employ creative programming solutions that provide unique gameplay experiences in a variety of contexts and genres. Researching and applying theoretical design concepts in your approach, you will reflect on and critique your design solutions.

Course detail

Prerequisite
SGD240
Semester of offer Subject to change
  • Sunshine Coast: Semester 1
Units
12.00
EFTSL
0.125
Student contribution band
Band 2
Tuition fee
Mathematics,Statistics,Computing,Built Environment,OtherHlth:
Census date
Academic Calendar
Class timetable
View class timetables for this course

Course outline

SGD300 Course Outline Semester 1, 2020 (PDF 236KB)

Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.