SGD240 Advanced Games Programming - University of the Sunshine Coast, Queensland, Australia

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SGD240 Advanced Games Programming

This course builds on the programming knowledge from SGD213 and covers a variety of advanced topics that you could choose to specialise in as a programmer within the games industry. The core elements cover skills required of all gameplay programmers, and your chosen speciality will give you exposure to an array of deeper topics. During the course you will learn to tackle unfamiliar problems in a consistent fashion to gain new knowledge in a “spike” format. A “spike” report will be written in a format which allows for effective and efficient communication of the new knowledge to peers.

Course detail

Prerequisite
SGD213
Semester of offer Subject to change
  • Sunshine Coast: Semester 2
Units
12.00
EFTSL
0.125
Student contribution band
Band 2
Tuition fee
Mathematics,Statistics,Computing,Built Environment,OtherHlth:
Census date
Academic Calendar
Class timetable
View class timetables for this course

Course outline

SGD240 Course Outline Semester 2, 2020 (PDF 245KB)

Students enrolled in this course should check the course Blackboard site to ensure that they are accessing the most recent approved version of the course outline.